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Cartoon making tutorial
Cartoon making tutorial






cartoon making tutorial

For instance, you can now jump to the first second "1s", and move the red circle to the right. You can use this to edit your image for a given moment in time. In fact, these are links just like web links: click them, and the indicator in your time slider will jump to the correct time. You might be wondering about the entries called "(JMP)". It displays "Time" which is basically the start time, "Length" which is self-explanatory, "Jump" which we'll cover next, and "Description" which is, again, self-explanatory. The Keyframes Panel is rather easy to understand. The frame markings begin at zero (0) and go up to 24, whereupon a new second is entered and the framecount returns to zero.įor example, when five whole seconds and three frames have passed, using this timeline notation would be "5s 3f". They indicate a specific point on the timeline, expressing a location in terms of seconds (s) and frames (f).īy default each second is divided into 24 frames, much like a meter on a measuring tape is divided into 100 centimeters. The s's and f's: Understanding the Timelineīy now, you may have figured out what those mysterious "1s 10f"-type marks represent. Good to know : Synfig and time representation Change "5s" to "2s" - that will make our animation 2 seconds long. Go to the "Time" tab and make sure to edit "End Time". Give a name and description for your canvas, then click "Apply" (don't click "OK" yet - we're not quite done with the Properties dialog). The Canvas Properties Dialog will appear. Click the caret menu (between the horizontal and vertical rules, in the top left hand corner of the canvas), then select "Canvas → Properties" or select "Canvas → Properties" from the menu. A new file is created at the start automatically. In other words, you need to create three 'steps' or 'stages': Drop the realism, you get a circle moving from left to right and back. Consider a moving light like the one at the front of the Knight Rider car. It basically means to change a drawing - you just need to create the first stage and last stage of a change, and Synfig takes care of the steps in between. 4 The s's and f's: Understanding the TimelineĬreating an animation in Synfig Studio is really easy.








Cartoon making tutorial